Today, we see a wide range of attempts to explore what it means to design for various settings and types of interaction, which are often at the edge of designerly and artistic experimentation. This squeezing is a form of intensive movement. Apple’s Bluetooth Low Energy (BLE)-based iBeacon is a promising technology for proximity detection. However, this limits the possibility for channel hopping even further. On some occasions the user is seduced to interact without negotiating this relation – often through “gamification” and the use of play and narrative.